Normal
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The Normal type is one of 14 researched Evomon types in our reference matrix. This page breaks down the Normal matchups so you can decide when to attack with a Normal Evomon, when to switch out, and which teammates cover its weaknesses. Every value comes from the same chart used by the full Evomon type chart and Team Builder.

Type matchups are the fastest way to swing a hard battle in your favour: hitting for double damage roughly halves how long a fight takes, while walking into a resisted hit wastes turns and puts your party at risk. Learn a handful of key matchups for the Normal type below, keep a switch-in ready for its weaknesses, and let the Team Builder flag any gaps before you commit to a run.

Attacking matchups

Normal on offense

Super-effective vs
None in this reference
Resisted by

Normal has no super-effective coverage in this reference, so use it for neutral coverage rather than as a primary attacker. Avoid attacking Rock and Steel, which resist it.

Defending matchups

Normal on defense1 weaknesses

Weak to
Resists
None in this reference

A Normal Evomon takes double damage from Fighting — keep a switch-in ready.

Catalogued carriers

Normal-type Evomon2 catalogued

Full Dex

2 catalogued Evomon carry the Normal type. Open any entry for its full evolution line, weaknesses, and team role.

Switch-in plan

How to counter Normal Evomon1 attackers

Bring an Evomon whose attacks hit Normal super-effectively. These types deal double damage to a Normal defender:

Build a team that counters Normal

Frequently asked questions

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