Read attacking types down the rows and defending types across the columns. A 2× matchup is super-effective, ½× is resisted, 0 deals no damage, and a dot is neutral. Select any type to highlight both its offensive row and defensive column.
Needs live-game verification. This chart currently covers 14 researched types. Its multipliers are a community reference, not confirmed in-game numbers. Dragon, Light, and Dark may appear in the Dex, but their matchups are withheld until they can be reproduced in game. Use this as a planning aid, then compare it with what you see in battle.
Weakness & strength reference
Evomon type matchup matrix14 types
Battle calculator
Check one attack before reading the full chart
Select a row header for the attacker or a column header for the defender. The calculator and matrix stay in sync.
Bug attacking Grass: super effective, double damage2×
Bug attacking Electric: neutral, normal damage·
Bug attacking Ice: neutral, normal damage·
Bug attacking Fighting: resisted, half damage½×
Bug attacking Poison: resisted, half damage½×
Bug attacking Ground: neutral, normal damage·
Bug attacking Flying: resisted, half damage½×
Bug attacking Psychic: super effective, double damage2×
Bug attacking Bug: neutral, normal damage·
Bug attacking Rock: neutral, normal damage·
Bug attacking Steel: resisted, half damage½×
Rock attacking Normal: neutral, normal damage·
Rock attacking Fire: super effective, double damage2×
Rock attacking Water: neutral, normal damage·
Rock attacking Grass: neutral, normal damage·
Rock attacking Electric: neutral, normal damage·
Rock attacking Ice: super effective, double damage2×
Rock attacking Fighting: resisted, half damage½×
Rock attacking Poison: neutral, normal damage·
Rock attacking Ground: resisted, half damage½×
Rock attacking Flying: super effective, double damage2×
Rock attacking Psychic: neutral, normal damage·
Rock attacking Bug: super effective, double damage2×
Rock attacking Rock: neutral, normal damage·
Rock attacking Steel: resisted, half damage½×
Steel attacking Normal: neutral, normal damage·
Steel attacking Fire: resisted, half damage½×
Steel attacking Water: resisted, half damage½×
Steel attacking Grass: neutral, normal damage·
Steel attacking Electric: resisted, half damage½×
Steel attacking Ice: super effective, double damage2×
Steel attacking Fighting: neutral, normal damage·
Steel attacking Poison: neutral, normal damage·
Steel attacking Ground: neutral, normal damage·
Steel attacking Flying: neutral, normal damage·
Steel attacking Psychic: neutral, normal damage·
Steel attacking Bug: neutral, normal damage·
Steel attacking Rock: super effective, double damage2×
Steel attacking Steel: resisted, half damage½×
These multipliers follow the researched 14-type creature-collector reference. Evomon's exact in-game numbers are not fully published, so verify important matchups in the current game.
One page per element
Every Evomon type explained14 pages
Open any type for a full breakdown — what it is strong and weak against, which Evomon carry it, and how to counter it.
Find the attacking type down the left side, then read across to the defending type along the top. The cell where they meet is the damage multiplier.
2× is good — the attacker is super-effective. ½× is bad — the hit is resisted. 0 means the defender is immune and takes no damage. A neutral cell deals normal damage.
Use this with the Team Builder
The Team Builder applies these exact matchups automatically. Add up to five Evomon and it instantly shows your super-effective coverage, the types you can't pressure, and any weakness your party shares — no manual chart-reading required.
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