Tier List

Best Starter in Evomon

Bubble vs Blazpup vs Leafbun — which starter to pick, how each line evolves, and whether rerolling is worth it.

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Best starter right now

Pick Bubble if you want the safest run — Water answers the early Fire, Ground, and Rock fights and the line stays useful late. Blazpup clears the fastest, shredding Grass and Bug routes, but it is fragile and needs a bulky partner. Leafbun is the stickiest, tanking Water and Ground areas, at the cost of the most type weaknesses. None of the three is a wrong choice — they are close enough that playstyle should decide.

Starter comparison

StarterTypeStrengthWeaknessBest for
BubbleWaterSafe, well-rounded; covers early Fire/Ground/RockGrass and Electric attackersNew players who want a forgiving run
BlazpupFireHighest early damage; melts Grass/Bug routesFragile; weak to Water/Ground/RockFast clears if you can protect it
LeafbunGrassStickiest defensively; great vs Water/GroundMany weaknesses (Fire, Flying, Bug, Ice, Poison)Steady, low-risk progression

Bubble route

Bubble evolves Bubble Bubboxer Bubblader. Bubboxer is reported to pick up a Fighting secondary typing, which adds coverage against Normal and Rock foes that wall other carries. The payoff is a durable, broadly useful line you can keep as a permanent team anchor — the lowest-risk way to learn the game.

Blazpup route

Blazpup evolves Blazpup Blazgrowl Blazmane. This is the fastest-clearing line — Blazgrowl is one of the best early carries in the game against Grass, Bug, and Steel. The trade-off is fragility and a Water/Ground/Rock weakness, so pair it early with a bulky Water member to cover its bad matchups.

Leafbun route

Leafbun evolves Leafbun Leafroge Leafblade. The Grass line is the stickiest of the three and dominates Water/Rock/Ground areas. The catch is the long weakness list — Fire, Flying, Bug, Ice, and Poison all hit hard — so it leans on team support more than the other starters. Best when you enjoy a steadier, attrition-style run.

Should you reroll?

Honestly, no. Rerolling for a particular starter is not worth it. The three are close in power and none of them locks you out of content — you can catch and train the other elements from the wild as you go. Pick the playstyle you like, grab the active codes for a head start, and move on. The time you'd spend rerolling is better spent leveling.

Upgrading your starter team

Once your starter is rolling, add members that cover its weaknesses. Drop your picks into the Team Builder to see your coverage gaps, and check the full tier list for the best early carries to pair with each starter.

Frequently asked questions

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